Rank: Advanced Member
Groups: Registered, Registered Users, Subscribers, Unverified Users Joined: 10/28/2004(UTC) Posts: 3,111 Location: Perth, Western Australia
Was thanked: 16 time(s) in 16 post(s)
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In another conversation, the question was raised, "Why are the .dll files so large?"
I can write a one or two line function into a brand-spanking new app and the file size is about 200KB
Where is the bloat coming from? What header/include files cause this bloat? Is there a way around it? (Obviously there is, because Calc.dll is only 43K, GV.dll is only 44K, EnhancedHilbert is also 44K etc...
wabbit :D
(BTW the EnhancedHilbert.h file is missing from the zip in at
https://www.metastock.co...rticle.aspx?c=3&p=&Id=20
so as is, the app will not compile - can someone please fix!)
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Rank: Advanced Member
Groups: Registered, Registered Users, Subscribers, Unverified Users Joined: 10/28/2004(UTC) Posts: 3,111 Location: Perth, Western Australia
Was thanked: 16 time(s) in 16 post(s)
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If I had checked my compiler settings properly, what I thought were the release verions of my apps were infact still the debug versions. #-o
I have rebuilt 4 of the 13 or so applications lost in my last meltdown, and the release version file size is still a respectable 50K or so. =D>
wabbit :D
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